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Channel: Balthazar Auger » game design
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Gravimaze

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Gravity Puzzle-Solving! In mid-2011, David Hart approached me with a prototype he had been working on in his spare time. It was fairly simple: you had a Spongebob-like square character in a simple brick maze you could rotate with your finger. Upon each rotation, the character fell to the new “down” direction until it reached [...]

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